Overview
Legacy evidence identifies this candidate as Bally (1981). The information below is preserved for recreation work but is not automatically treated as validated physical-machine fact.
Playfield devices
Switch, lamp/GI, and controlled-device candidates are in the adjacent machine definition. Source-specific implementation notes are retained below.
Custom mechanisms
No custom mechanism conclusion has been validated. Manuals, schematics, PinMAME source, and gameplay evidence still need to be checked.
Ball-state transitions
Ball paths, trough ordering, locks, kickouts, and causal transitions have not yet been normalized. Relevant source notes follow under Evidence notes.
Controller interactions
Controller callbacks and bindings are candidate evidence only until reconciled against PinMAME and physical documentation.
Service and setup information
Unknown; locate operator/service documentation.
Timing and tuning observations
Source timing values may describe a particular VPX implementation rather than physical hardware and require review.
Recreation guidance
Do not treat this partial definition as a complete authoring specification. Resolve every coverage requirement and conflict before promotion.
Evidence notes
platforms/bally.json#/coils/1: Unbound legacy outputs recordc_flipper_lower_rightwas retained as a migration note only.platforms/bally.json#/coils/2: Unbound legacy outputs recordc_flipper_lower_leftwas retained as a migration note only.platforms/bally.json#/coils/3: Unbound legacy outputs recordc_flipper_upper_rightwas retained as a migration note only.platforms/bally.json#/coils/4: Unbound legacy outputs recordc_flipper_upper_leftwas retained as a migration note only.games/centaur.json#/coils/12: Duplicate binding label candidateRight 4 Drop Target "4" (bottom)differs fromRight 4 Drop Target "3".
Unresolved questions
- Is the I/O enumeration complete for every supported physical/controller variant?
- Which inferred VPX behaviors reflect real hardware, and which are table-script conveniences?
- Are all mechanism home states, sensors, motion constraints, and ball interactions documented?
Sources
legacy.game.centaur:games/centaur.jsonat the pinned migration revision.