Overview
Legacy evidence identifies this candidate as Sega (1998). The information below is preserved for recreation work but is not automatically treated as validated physical-machine fact.
Playfield devices
Switch, lamp/GI, and controlled-device candidates are in the adjacent machine definition. Source-specific implementation notes are retained below.
Custom mechanisms
No custom mechanism conclusion has been validated. Manuals, schematics, PinMAME source, and gameplay evidence still need to be checked.
Ball-state transitions
Ball paths, trough ordering, locks, kickouts, and causal transitions have not yet been normalized. Relevant source notes follow under Evidence notes.
Controller interactions
Controller callbacks and bindings are candidate evidence only until reconciled against PinMAME and physical documentation.
Service and setup information
Unknown; locate operator/service documentation.
Timing and tuning observations
Source timing values may describe a particular VPX implementation rather than physical hardware and require review.
Recreation guidance
Do not treat this partial definition as a complete authoring specification. Resolve every coverage requirement and conflict before promotion.
Evidence notes
games/godzilla.json#/switches/4._note: Pulsed by SolRelease; ball kicked from sw14games/godzilla.json#/coils/0._vbscript_callback: SolReleasegames/godzilla.json#/coils/0._inferred_type: ball_managementgames/godzilla.json#/coils/1._vbscript_callback: Auto_Plungergames/godzilla.json#/coils/1._inferred_type: ball_managementgames/godzilla.json#/coils/2._inferred_type: magnetgames/godzilla.json#/coils/2._note: cvpmMagnet on MagTop, GrabCenter=Truegames/godzilla.json#/coils/3._inferred_type: magnetgames/godzilla.json#/coils/3._note: cvpmMagnet on MagMid, GrabCenter=Falsegames/godzilla.json#/coils/4._inferred_type: magnetgames/godzilla.json#/coils/4._note: cvpmMagnet on MagBot, GrabCenter=Falsegames/godzilla.json#/coils/5._vbscript_callback: SolShakergames/godzilla.json#/coils/5._inferred_type: toygames/godzilla.json#/coils/6._vbscript_callback: Flash07games/godzilla.json#/coils/7._inferred_type: magnetgames/godzilla.json#/coils/7._note: cvpmMagnet on MagLeft, GrabCenter=Truegames/godzilla.json#/coils/8._vbscript_callback: SolRampDivertergames/godzilla.json#/coils/8._inferred_type: divertergames/godzilla.json#/coils/9._vbscript_callback: Flash18games/godzilla.json#/coils/10._vbscript_callback: Flash19games/godzilla.json#/coils/11._vbscript_callback: Flash20games/godzilla.json#/coils/12._vbscript_callback: Flash1games/godzilla.json#/coils/13._vbscript_callback: Flash2games/godzilla.json#/coils/14._vbscript_callback: Flash3games/godzilla.json#/coils/15._vbscript_callback: Flash4games/godzilla.json#/coils/16._vbscript_callback: Flash5games/godzilla.json#/coils/17._vbscript_callback: Flash6games/godzilla.json#/coils/18._vbscript_callback: Flash7games/godzilla.json#/coils/19._vbscript_callback: Flash8games/godzilla.json#/coils/20._vbscript_callback: SolRFlippergames/godzilla.json#/coils/20._vbscript_name: sLRFlippergames/godzilla.json#/coils/20._inferred_type: flippergames/godzilla.json#/coils/21._vbscript_callback: SolLFlippergames/godzilla.json#/coils/21._vbscript_name: sLLFlippergames/godzilla.json#/coils/21._inferred_type: flippergames/godzilla.json#/_source/confidence_notes: High confidence on switches/coils from VBScript event handlers and SolCallback assignments. Lamp IDs extracted from VLM insert array names (LM_inserts_L*); no per-lamp descriptions available from script alone. Flasher coils (7, 18-20, 25-32) use SolModCallBack for PWM control. Flipper solenoids 46/48 are framework-defined in core.vbs (sLRFlipper/sLLFlipper). Magnets mapped to solenoids 3, 4, 5, 14 via cvpmMagnet. IPDB URL in VBS header says 4443 (correct for Sega Godzilla). Platform uses SEGA.VBS (Sega/Stern WhiteStar).
Unresolved questions
- Is the I/O enumeration complete for every supported physical/controller variant?
- Which inferred VPX behaviors reflect real hardware, and which are table-script conveniences?
- Are all mechanism home states, sensors, motion constraints, and ball interactions documented?
Sources
legacy.game.godzilla:games/godzilla.jsonat the pinned migration revision.