Coin-door, switch-matrix, and flipper inputs
pinmame.input.switch
- 1 … 88 slots
- 11 … 188 slots
- 21 … 288 slots
- 31 … 388 slots
- 41 … 488 slots
- 51 … 588 slots
- 61 … 688 slots
- 71 … 788 slots
- 81 … 888 slots
- 111 … 1188 slots
- libpinmamechannel=switch
- controller_plugingroup_id=1 · contract_revision=a6f6d7266d30
Addresses 1-8 are the four coin inputs and four coin-door service buttons. Public matrix addresses use WPC column/row notation 11-88; values ending in 9 or 0 are not matrix positions. The generic flipper column is 111-118 in EOS/button pairs. Pre-Fliptronics games can map their physical EOS switches into the regular matrix while retaining generic cabinet-button inputs.